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Using Cram in Unreal Engine
Description: In this tutorial you will learn..
Requirements:
- Unreal Engine version 2.25.4/2.26/2.27.
- Unreal requires a lot of disc space, at least 60 GB for the engine itself, and with several projects even more.
- Making the Unreal engine takes a lot of computation time. Schedule it adequately.
- Either:
- Check the installation of Unreal by launching the engine under <unreal-path>/Engine/Binaries/Linux/UE4Editor. Since it requires OpenGL or Vulkan, running it from a remote machine can get finicky.
- Or use Rider for Unreal Engine
$ roscore
$ rosrun turtlesim turtlesim_node
Moving ...
Go to the src
directory of your tutorial and create a new file, simple-plans.lisp
. Open it and add the following code:
test example
You will also need to update your *.asd
file by adding a dependency to the newly created simple-plans.lisp
by adding this line to the :components
field of the src
module: