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Using Cram in Unreal Engine

Description: In this tutorial you will learn..

Requirements:

  • Unreal Engine version 2.25.4/2.26/2.27.
    • Unreal requires a lot of disc space, at least 60 GB for the engine itself, and with several projects even more.
    • Making the Unreal engine takes a lot of computation time. Schedule it adequately.
    • Either:
      1. Check the installation of Unreal by launching the engine under <unreal-path>/Engine/Binaries/Linux/UE4Editor. Since it requires OpenGL or Vulkan, running it from a remote machine can get finicky.
    • Clone the Demo Project:
       git clone --recurse-submodules git@github.com:urobosim/DemoProject.git
    • For further information how to Setup the Demo Project please take a look into this README.

Moving ...

Go to the src directory of your tutorial and create a new file, simple-plans.lisp. Open it and add the following code:

test example

You will also need to update your *.asd file by adding a dependency to the newly created simple-plans.lisp by adding this line to the :components field of the src module: